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*************************************************************/
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DEBUGASSERT(sockconn);
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*connected = FALSE; /* default to not connected */
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/* get the timeout left */
timeout_ms = Curl_timeleft(data, &before, TRUE);
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if(timeout_ms < 0) {
/* a precaution, no need to continue if time already is up */
failf(data, "Connection time-out");
return CURLE_OPERATION_TIMEDOUT;
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/* Max time for each address */
conn->num_addr = Curl_num_addresses(remotehost->addr);
conn->timeoutms_per_addr = timeout_ms / conn->num_addr;
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ai = remotehost->addr;
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/* Below is the loop that attempts to connect to all IP-addresses we
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* know for the given host. One by one until one IP succeeds.
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*/
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* Connecting with a Curl_addrinfo chain
for(curr_addr = ai, aliasindex=0; curr_addr;
curr_addr = curr_addr->ai_next, aliasindex++) {
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/* start connecting to the IP curr_addr points to */
CURLcode res =
singleipconnect(conn, curr_addr,
/* don't hang when doing multi */
(data->state.used_interface == Curl_if_multi)?0:
conn->timeoutms_per_addr, &sockfd, connected);
if(res)
return res;
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if(sockfd != CURL_SOCKET_BAD)
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break;
/* get a new timeout for next attempt */
after = Curl_tvnow();
timeout_ms -= Curl_tvdiff(after, before);
if(timeout_ms < 0) {
failf(data, "connect() timed out!");
return CURLE_OPERATION_TIMEDOUT;
before = after;
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} /* end of connect-to-each-address loop */
*sockconn = sockfd; /* the socket descriptor we've connected */
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if(sockfd == CURL_SOCKET_BAD) {
failf(data, "couldn't connect to host");
return CURLE_COULDNT_CONNECT;
}
/* leave the socket in non-blocking mode */
/* store the address we use */
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if(addr)
*addr = curr_addr;
data->info.numconnects++; /* to track the number of connections made */
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/*
* Used to extract socket and connectdata struct for the most recent
* transfer on the given SessionHandle.
*
* The returned socket will be CURL_SOCKET_BAD in case of failure!
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*/
curl_socket_t Curl_getconnectinfo(struct SessionHandle *data,
struct connectdata **connp)
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{
curl_socket_t sockfd;
DEBUGASSERT(data);
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if((data->state.lastconnect != -1) &&
(data->state.connc->connects[data->state.lastconnect] != NULL)) {
struct connectdata *c =
data->state.connc->connects[data->state.lastconnect];
if(connp)
/* only store this if the caller cares for it */
*connp = c;
sockfd = c->sock[FIRSTSOCKET];
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/* we have a socket connected, let's determine if the server shut down */
/* determine if ssl */
if(c->ssl[FIRSTSOCKET].use) {
/* use the SSL context */
if(!Curl_ssl_check_cxn(c))
return CURL_SOCKET_BAD; /* FIN received */
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}
/* Minix 3.1 doesn't support any flags on recv; just assume socket is OK */
#ifdef MSG_PEEK
else {
/* use the socket */
char buf;
if(recv((RECV_TYPE_ARG1)c->sock[FIRSTSOCKET], (RECV_TYPE_ARG2)&buf,
(RECV_TYPE_ARG3)1, (RECV_TYPE_ARG4)MSG_PEEK) == 0) {
return CURL_SOCKET_BAD; /* FIN received */
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}
}
#endif
}
else
return CURL_SOCKET_BAD;
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}
/*
* Close a socket.
*
* 'conn' can be NULL, beware!
*/
int Curl_closesocket(struct connectdata *conn,
curl_socket_t sock)
{
if((sock == conn->sock[SECONDARYSOCKET]) &&
conn->sock_accepted[SECONDARYSOCKET])
/* if this socket matches the second socket, and that was created with
accept, then we MUST NOT call the callback but clear the accepted
status */
conn->sock_accepted[SECONDARYSOCKET] = FALSE;
else
return conn->fclosesocket(conn->closesocket_client, sock);
}
return sclose(sock);
/*
* Create a socket based on info from 'conn' and 'ai'.
*
* 'addr' should be a pointer to the correct struct to get data back, or NULL.
* 'sockfd' must be a pointer to a socket descriptor.
*
* If the open socket callback is set, used that!
*
*/
CURLcode Curl_socket(struct connectdata *conn,
const Curl_addrinfo *ai,
struct Curl_sockaddr_ex *addr,
curl_socket_t *sockfd)
{
struct SessionHandle *data = conn->data;
struct Curl_sockaddr_ex dummy;
if(!addr)
/* if the caller doesn't want info back, use a local temp copy */
addr = &dummy;
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/*
* The Curl_sockaddr_ex structure is basically libcurl's external API
* curl_sockaddr structure with enough space available to directly hold
* any protocol-specific address structures. The variable declared here
* will be used to pass / receive data to/from the fopensocket callback
* if this has been set, before that, it is initialized from parameters.
*/
addr->family = ai->ai_family;
addr->socktype = conn->socktype;
addr->protocol = conn->socktype==SOCK_DGRAM?IPPROTO_UDP:ai->ai_protocol;
addr->addrlen = ai->ai_addrlen;
if(addr->addrlen > sizeof(struct Curl_sockaddr_storage))
addr->addrlen = sizeof(struct Curl_sockaddr_storage);
memcpy(&addr->sa_addr, ai->ai_addr, addr->addrlen);
if(data->set.fopensocket)
/*
* If the opensocket callback is set, all the destination address
* information is passed to the callback. Depending on this information the
* callback may opt to abort the connection, this is indicated returning
* CURL_SOCKET_BAD; otherwise it will return a not-connected socket. When
* the callback returns a valid socket the destination address information
* might have been changed and this 'new' address will actually be used
* here to connect.
*/
*sockfd = data->set.fopensocket(data->set.opensocket_client,
CURLSOCKTYPE_IPCXN,
(struct curl_sockaddr *)addr);
else
/* opensocket callback not set, so simply create the socket now */
*sockfd = socket(addr->family, addr->socktype, addr->protocol);
if(*sockfd == CURL_SOCKET_BAD)
/* no socket, no connection */
return CURLE_FAILED_INIT;
#if defined(ENABLE_IPV6) && defined(HAVE_SOCKADDR_IN6_SIN6_SCOPE_ID)
if(conn->scope && (addr->family == AF_INET6)) {
struct sockaddr_in6 * const sa6 = (void *)&addr->sa_addr;
sa6->sin6_scope_id = conn->scope;
#endif
return CURLE_OK;
}