A number of corrections of the aep engine implementation:
1. rnd_reference was a duplication of the work the the engine framework does, and wasn't ever checked. Removed. 2. use the NO_ macros to disable appropriate algorithms. 3. Only implement the RNG stuff if AEPRAND is defined (default: not defined, because the AEP people plan on having boards without it. I'll see if I can device a more dynamic way of disabling this). 4. aep_finish() now closes all connections, and if that worked, does a proper finalize. 5. proper AEP types are used to conform to the AEP definitions of their own functions. 6. remake the use of thread locks. The use of CRYPTO_LOCK_DYNLOCK was definitely inappropriate, and for random generator stuff, it's better to use CRYPTO_LOCK_RAND. Also, I applied certain changes that were provided by the AEP people. Among others, BN_CTX_new() is not used to initialise a BN context (this was never done before, and may have made things slower or not working at all.
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