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Commit 5b7e1f9e authored by Daniel Stenberg's avatar Daniel Stenberg
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gai_strerror: provide private implementation

There are systems (like NetWare) without its own gai_strerror()
function.
parent c33aee16
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......@@ -415,6 +415,44 @@ static bool init_resolve_thread (struct connectdata *conn,
return FALSE;
}
#if defined(HAVE_GETADDRINFO) && !defined(HAVE_GAI_STRERROR) && !defined(WIN32)
/* NetWare has getaddrinfo but lacks gai_strerror.
Windows has a gai_strerror but it is bad (not thread-safe) and the generic
socket error string function can be used for this pupose. */
static const char *gai_strerror(int ecode)
{
switch (ecode){
case EAI_AGAIN:
return "The name could not be resolved at this time";
case EAI_BADFLAGS:
return "The flags parameter had an invalid value";
case EAI_FAIL:
return "A non-recoverable error occurred when attempting to "
"resolve the name";
case EAI_FAMILY:
return "The address family was not recognized";
case EAI_MEMORY:
return "Out of memory";
case EAI_NONAME:
return "The name does not resolve for the supplied parameters";
case EAI_SERVICE:
return "The service passed was not recognized for the "
"specified socket type"
case EAI_SOCKTYPE:
return "The intended socket type was not recognized"
case EAI_SYSTEM:
return "A system error occurred";
case EAI_OVERFLOW:
return "An argument buffer overflowed";
default:
return "Unknown error";
/* define this now as this is a private implementation of said function */
#define HAVE_GAI_STRERROR
}
#endif
/*
* resolver_error() calls failf() with the appropriate message after a resolve
* error
......
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