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  • /***************************************************************************
    
     *                                  _   _ ____  _     
     *  Project                     ___| | | |  _ \| |    
     *                             / __| | | | |_) | |    
     *                            | (__| |_| |  _ <| |___ 
     *                             \___|\___/|_| \_\_____|
     *
    
     * Copyright (C) 1998 - 2003, Daniel Stenberg, <daniel@haxx.se>, et al.
    
     * This software is licensed as described in the file COPYING, which
     * you should have received as part of this distribution. The terms
     * are also available at http://curl.haxx.se/docs/copyright.html.
     * 
    
     * You may opt to use, copy, modify, merge, publish, distribute and/or sell
     * copies of the Software, and permit persons to whom the Software is
    
     * furnished to do so, under the terms of the COPYING file.
    
     *
     * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
     * KIND, either express or implied.
     *
     * $Id$
    
     ***************************************************************************/
    
    #include <stdlib.h>
    #include <string.h>
    
    #ifdef HAVE_SYS_TYPES_H
    #include <sys/types.h>
    #endif
    
    #ifdef HAVE_SYS_SOCKET_H
    #include <sys/socket.h>
    #endif
    
    
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    #include <curl/curl.h>
    
    #include "urldata.h"
    #include "transfer.h"
    #include "url.h"
    
    /* The last #include file should be: */
    #ifdef MALLOCDEBUG
    #include "memdebug.h"
    #endif
    
    
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    struct Curl_message {
      /* the 'CURLMsg' is the part that is visible to the external user */
      struct CURLMsg extmsg;
      struct Curl_message *next;
    };
    
    
      CURLM_STATE_CONNECT,     /* connect has been sent off */
      CURLM_STATE_WAITCONNECT, /* we're awaiting the connect to finalize */
      CURLM_STATE_DO,          /* send off the request (part 1) */
      CURLM_STATE_DO_MORE,     /* send off the request (part 2) */
      CURLM_STATE_PERFORM,     /* transfer data */
      CURLM_STATE_DONE,        /* post data transfer operation */
      CURLM_STATE_COMPLETED,   /* operation complete */
    
    
      CURLM_STATE_LAST /* not a true state, never use this */
    } CURLMstate;
    
    struct Curl_one_easy {
      /* first, two fields for the linked list of these */
      struct Curl_one_easy *next;
      struct Curl_one_easy *prev;
      
    
      struct SessionHandle *easy_handle; /* the easy handle for this unit */
      struct connectdata *easy_conn;     /* the "unit's" connection */
    
    
      CURLMstate state;  /* the handle's state */
      CURLcode result;   /* previous result */
    
    
      struct Curl_message *msg; /* A pointer to one single posted message.
                                   Cleanup should be done on this pointer NOT on
                                   the linked list in Curl_multi.  This message
                                   will be deleted when this handle is removed
                                   from the multi-handle */
      int msg_num; /* number of messages left in 'msg' to return */
    
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    #define GOOD_MULTI_HANDLE(x) ((x)&&(((struct Curl_multi *)x)->type == CURL_MULTI_HANDLE))
    
    #define GOOD_EASY_HANDLE(x) (x)
    
    /* This is the struct known as CURLM on the outside */
    struct Curl_multi {
      /* First a simple identifier to easier detect if a user mix up
         this multi handle with an easy handle. Set this to CURL_MULTI_HANDLE. */
      long type;
    
      /* We have a linked list with easy handles */
    
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      struct Curl_one_easy easy; 
    
      /* This is the amount of entries in the linked list above. */
      int num_easy;
    
      int num_msgs; /* total amount of messages in the easy handles */
    
      /* Hostname cache */
      curl_hash *hostcache;
    
    };
    
    
    CURLM *curl_multi_init(void)
    {
      struct Curl_multi *multi;
    
      multi = (void *)malloc(sizeof(struct Curl_multi));
    
      if(multi) {
        memset(multi, 0, sizeof(struct Curl_multi));
        multi->type = CURL_MULTI_HANDLE;
      }
      
      return (CURLM *) multi;
    }
    
    CURLMcode curl_multi_add_handle(CURLM *multi_handle,
                                    CURL *easy_handle)
    {
      struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
      struct Curl_one_easy *easy;
    
      /* First, make some basic checks that the CURLM handle is a good handle */
      if(!GOOD_MULTI_HANDLE(multi))
        return CURLM_BAD_HANDLE;
      
      /* Verify that we got a somewhat good easy handle too */
      if(!GOOD_EASY_HANDLE(easy_handle))
        return CURLM_BAD_EASY_HANDLE;
    
      /* Now, time to add an easy handle to the multi stack */
      easy = (struct Curl_one_easy *)malloc(sizeof(struct Curl_one_easy));
      if(!easy)
        return CURLM_OUT_OF_MEMORY;
      
      /* clean it all first (just to be sure) */
      memset(easy, 0, sizeof(struct Curl_one_easy));
    
      /* set the easy handle */
      easy->easy_handle = easy_handle;
      easy->state = CURLM_STATE_INIT;
      
      /* We add this new entry first in the list. We make our 'next' point to the
         previous next and our 'prev' point back to the 'first' struct */
    
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      easy->next = multi->easy.next;
      easy->prev = &multi->easy; 
    
    
      /* make 'easy' the first node in the chain */
    
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      multi->easy.next = easy;
    
    
      /* if there was a next node, make sure its 'prev' pointer links back to
         the new node */
      if(easy->next)
        easy->next->prev = easy;
    
      /* increase the node-counter */
      multi->num_easy++;
    
    
      return CURLM_CALL_MULTI_PERFORM;
    
    }
    
    CURLMcode curl_multi_remove_handle(CURLM *multi_handle,
                                       CURL *curl_handle)
    {
      struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
      struct Curl_one_easy *easy;
    
      /* First, make some basic checks that the CURLM handle is a good handle */
      if(!GOOD_MULTI_HANDLE(multi))
        return CURLM_BAD_HANDLE;
      
      /* Verify that we got a somewhat good easy handle too */
      if(!GOOD_EASY_HANDLE(curl_handle))
        return CURLM_BAD_EASY_HANDLE;
    
      /* scan through the list and remove the 'curl_handle' */
    
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      easy = multi->easy.next;
    
      while(easy) {
        if(easy->easy_handle == curl_handle)
          break;
        easy=easy->next;
      }
      if(easy) {
        /* If the 'state' is not INIT or COMPLETED, we might need to do something
           nice to put the easy_handle in a good known state when this returns. */
    
    
        /* clear out the usage of the shared DNS cache */
        easy->easy_handle->hostcache = NULL;
        
    
        /* make the previous node point to our next */
        if(easy->prev)
          easy->prev->next = easy->next;
        /* make our next point to our previous node */
        if(easy->next)
          easy->next->prev = easy->prev;
        
        /* NOTE NOTE NOTE
           We do not touch the easy handle here! */
    
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        multi->num_easy--; /* one less to care about now */
    
    
        return CURLM_OK;
      }
      else
        return CURLM_BAD_EASY_HANDLE; /* twasn't found */
    }
    
    CURLMcode curl_multi_fdset(CURLM *multi_handle,
                               fd_set *read_fd_set, fd_set *write_fd_set,
                               fd_set *exc_fd_set, int *max_fd)
    {
      /* Scan through all the easy handles to get the file descriptors set.
         Some easy handles may not have connected to the remote host yet,
         and then we must make sure that is done. */
      struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
      struct Curl_one_easy *easy;
    
    
      if(!GOOD_MULTI_HANDLE(multi))
        return CURLM_BAD_HANDLE;
    
    
      *max_fd = -1; /* so far none! */
    
    
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      easy=multi->easy.next;
    
        case CURLM_STATE_WAITCONNECT:
        case CURLM_STATE_DO_MORE:
          {
            /* when we're waiting for a connect, we wait for the socket to
               become writable */
            struct connectdata *conn = easy->easy_conn;
            int sockfd;
    
            if(CURLM_STATE_WAITCONNECT == easy->state) {
              sockfd = conn->firstsocket;
              FD_SET(sockfd, write_fd_set);
            }
            else {
              /* When in DO_MORE state, we could be either waiting for us
                 to connect to a remote site, or we could wait for that site
                 to connect to us. It makes a difference in the way: if we
                 connect to the site we wait for the socket to become writable, if 
                 the site connects to us we wait for it to become readable */
              sockfd = conn->secondarysocket;
              FD_SET(sockfd, write_fd_set);
            }
    
            if(sockfd > *max_fd)
              *max_fd = sockfd;
          }
          break;
    
        case CURLM_STATE_PERFORM:
          /* This should have a set of file descriptors for us to set.  */
          /* after the transfer is done, go DONE */
    
    
          Curl_single_fdset(easy->easy_conn,
                            read_fd_set, write_fd_set,
                            exc_fd_set, &this_max_fd);
    
          /* remember the maximum file descriptor */
          if(this_max_fd > *max_fd)
            *max_fd = this_max_fd;
    
    
        easy = easy->next; /* check next handle */
    
      }
    
      return CURLM_OK;
    }
    
    CURLMcode curl_multi_perform(CURLM *multi_handle, int *running_handles)
    {
      struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
      struct Curl_one_easy *easy;
    
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      bool done;
    
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      CURLMcode result=CURLM_OK;
    
      *running_handles = 0; /* bump this once for every living handle */
    
    
      if(!GOOD_MULTI_HANDLE(multi))
        return CURLM_BAD_HANDLE;
    
    
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      easy=multi->easy.next;
    
    
    #ifdef MALLOCDEBUG
        fprintf(stderr, "HANDLE %p: State: %x\n",
                (char *)easy, easy->state);
    #endif
    
    
        switch(easy->state) {
        case CURLM_STATE_INIT:
    
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          /* init this transfer. */
          easy->result=Curl_pretransfer(easy->easy_handle);
    
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          if(CURLE_OK == easy->result) {
            /* after init, go CONNECT */
            easy->state = CURLM_STATE_CONNECT;
            result = CURLM_CALL_MULTI_PERFORM; 
    
            
            easy->easy_handle->state.used_interface = Curl_if_multi;
    
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          }
    
          if (Curl_global_host_cache_use(easy->easy_handle)) {
            easy->easy_handle->hostcache = Curl_global_host_cache_get();
          }
          else {
    
            if (multi->hostcache == NULL)
              multi->hostcache = Curl_hash_alloc(7, Curl_freednsinfo);
    
    
            easy->easy_handle->hostcache = multi->hostcache;
          }
    
    
          /* Connect. We get a connection identifier filled in. */
          easy->result = Curl_connect(easy->easy_handle, &easy->easy_conn);
    
    
          /* after the connect has been sent off, go WAITCONNECT */
    
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          if(CURLE_OK == easy->result) {
    
            easy->state = CURLM_STATE_WAITCONNECT;
    
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            result = CURLM_CALL_MULTI_PERFORM; 
          }
    
    
        case CURLM_STATE_WAITCONNECT:
          {
            bool connected;
            easy->result = Curl_is_connected(easy->easy_conn,
                                             easy->easy_conn->firstsocket,
                                             &connected);
            if(connected)
              easy->result = Curl_protocol_connect(easy->easy_conn, NULL);
    
    
            if(CURLE_OK != easy->result) {
    
              Curl_disconnect(easy->easy_conn); /* close the connection */
              easy->easy_conn = NULL;           /* no more connection */
    
    
            if(connected) {
              /* after the connect has completed, go DO */
              easy->state = CURLM_STATE_DO;
              result = CURLM_CALL_MULTI_PERFORM; 
            }
          }
          break;
    
    
          /* Do the fetch or put request */
    
          easy->result = Curl_do(&easy->easy_conn);
    
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          if(CURLE_OK == easy->result) {
    
    
            /* after do, go PERFORM... or DO_MORE */
    
            if(easy->easy_conn->bits.do_more) {
    
              /* we're supposed to do more, but we need to sit down, relax
                 and wait a little while first */
              easy->state = CURLM_STATE_DO_MORE;
              result = CURLM_OK;
            }
            else {
              /* we're done with the DO, now PERFORM */
              easy->result = Curl_readwrite_init(easy->easy_conn);
              if(CURLE_OK == easy->result) {
                easy->state = CURLM_STATE_PERFORM;
                result = CURLM_CALL_MULTI_PERFORM; 
              }
            }
          }
          break;
    
        case CURLM_STATE_DO_MORE:
          /*
           * First, check if we really are ready to do more.
           */
          easy->result = Curl_is_connected(easy->easy_conn,
                                           easy->easy_conn->secondarysocket,
                                           &connected);
          if(connected) {
            /*
             * When we are connected, DO MORE and then go PERFORM
             */
            easy->result = Curl_do_more(easy->easy_conn);
    
            if(CURLE_OK == easy->result)
              easy->result = Curl_readwrite_init(easy->easy_conn);
    
            if(CURLE_OK == easy->result) {
    
              easy->state = CURLM_STATE_PERFORM;
              result = CURLM_CALL_MULTI_PERFORM; 
            }
    
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          }
    
        case CURLM_STATE_PERFORM:
          /* read/write data if it is ready to do so */
    
          easy->result = Curl_readwrite(easy->easy_conn, &done);
    
    
          if(easy->result)  {
            /* The transfer phase returned error, we mark the connection to get
             * closed to prevent being re-used. This is becasue we can't
             * possibly know if the connection is in a good shape or not now. */
            easy->easy_conn->bits.close = TRUE;
    
            if(-1 !=easy->easy_conn->secondarysocket) {
              /* if we failed anywhere, we must clean up the secondary socket if
                 it was used */
              sclose(easy->easy_conn->secondarysocket);
              easy->easy_conn->secondarysocket=-1;
            }
            Curl_posttransfer(easy->easy_handle);
            Curl_done(easy->easy_conn);
          }
    
    
          /* after the transfer is done, go DONE */
    
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            /* call this even if the readwrite function returned error */
    
            Curl_posttransfer(easy->easy_handle);
    
            /* When we follow redirects, must to go back to the CONNECT state */
            if(easy->easy_conn->newurl) {
              easy->result = Curl_follow(easy->easy_handle,
                                         strdup(easy->easy_conn->newurl));
    
              if(CURLE_OK == easy->result) {
    
                easy->state = CURLM_STATE_CONNECT;
    
                result = CURLM_CALL_MULTI_PERFORM;
              }
    
            }
            else {
              easy->state = CURLM_STATE_DONE;
              result = CURLM_CALL_MULTI_PERFORM; 
            }
    
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          }
    
          /* post-transfer command */
    
          easy->result = Curl_done(easy->easy_conn);
    
    
          /* after we have DONE what we're supposed to do, go COMPLETED, and
             it doesn't matter what the Curl_done() returned! */
          easy->state = CURLM_STATE_COMPLETED;
    
          /* this is a completed transfer, it is likely to still be connected */
    
          /* This node should be delinked from the list now and we should post
             an information message that we are complete. */
    
        default:
          return CURLM_INTERNAL_ERROR;
    
        if(CURLM_STATE_COMPLETED != easy->state) {
          if(CURLE_OK != easy->result)
            /*
             * If an error was returned, and we aren't in completed state now,
             * then we go to completed and consider this transfer aborted.  */
            easy->state = CURLM_STATE_COMPLETED;
          else
            /* this one still lives! */
            (*running_handles)++;
        }
    
        if ((CURLM_STATE_COMPLETED == easy->state) && !easy->msg) {
          /* clear out the usage of the shared DNS cache */
          easy->easy_handle->hostcache = NULL;
    
          /* now add a node to the Curl_message linked list with this info */
          msg = (struct Curl_message *)malloc(sizeof(struct Curl_message));
    
          if(!msg)
            return CURLM_OUT_OF_MEMORY;
    
          msg->extmsg.msg = CURLMSG_DONE;
          msg->extmsg.easy_handle = easy->easy_handle;
          msg->extmsg.data.result = easy->result;
          msg->next=NULL;
    
          easy->msg = msg;
          easy->msg_num = 1; /* there is one unread message here */
    
          multi->num_msgs++; /* increase message counter */
    
        easy = easy->next; /* operate on next handle */
    
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    CURLMcode curl_multi_cleanup(CURLM *multi_handle)
    {
      struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
    
      struct Curl_one_easy *easy;
      struct Curl_one_easy *nexteasy;
    
    
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      if(GOOD_MULTI_HANDLE(multi)) {
        multi->type = 0; /* not good anymore */
    
        Curl_hash_destroy(multi->hostcache);
    
    
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        /* remove all easy handles */
    
        easy = multi->easy.next;
        while(easy) {
          nexteasy=easy->next;
    
          /* clear out the usage of the shared DNS cache */
          easy->easy_handle->hostcache = NULL;
    
    
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        free(multi);
    
        return CURLM_OK;
      }
      else
        return CURLM_BAD_HANDLE;
    }
    
    CURLMsg *curl_multi_info_read(CURLM *multi_handle, int *msgs_in_queue)
    {
      struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
    
    
      if(GOOD_MULTI_HANDLE(multi)) {
        struct Curl_one_easy *easy;
    
        if(!multi->num_msgs)
          return NULL; /* no messages left to return */
    
        easy=multi->easy.next;
        while(easy) {
          if(easy->msg_num) {
            easy->msg_num--;
            break;
          }
          easy = easy->next;
        }
        if(!easy)
          return NULL; /* this means internal count confusion really */
    
        multi->num_msgs--;
        *msgs_in_queue = multi->num_msgs;
    
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        return NULL;