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Curl_hash_destroy(multi->hostcache);
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Curl_hash_destroy(multi->sockhash);
easy = multi->easy.next;
while(easy) {
nexteasy=easy->next;
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if(easy->easy_handle->dns.hostcachetype == HCACHE_MULTI) {
/* clear out the usage of the shared DNS cache */
easy->easy_handle->dns.hostcache = NULL;
easy->easy_handle->dns.hostcachetype = HCACHE_NONE;
}
Curl_easy_addmulti(easy->easy_handle, NULL); /* clear the association */
if (easy->msg)
free(easy->msg);
free(easy);
easy = nexteasy;
}
free(multi);
return CURLM_OK;
}
else
return CURLM_BAD_HANDLE;
}
CURLMsg *curl_multi_info_read(CURLM *multi_handle, int *msgs_in_queue)
{
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
*msgs_in_queue = 0; /* default to none */
if(GOOD_MULTI_HANDLE(multi)) {
struct Curl_one_easy *easy;
if(!multi->num_msgs)
return NULL; /* no messages left to return */
easy=multi->easy.next;
while(easy) {
if(easy->msg_num) {
easy->msg_num--;
break;
}
easy = easy->next;
}
if(!easy)
return NULL; /* this means internal count confusion really */
multi->num_msgs--;
*msgs_in_queue = multi->num_msgs;
return &easy->msg->extmsg;
}
else
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/*
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* singlesocket() checks what sockets we deal with and their "action state"
* and if we have a different state in any of those sockets from last time we
* call the callback accordingly.
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*/
static void singlesocket(struct Curl_multi *multi,
struct Curl_one_easy *easy)
{
struct socketstate current;
int i;
memset(¤t, 0, sizeof(current));
for(i=0; i< MAX_SOCKSPEREASYHANDLE; i++)
current.socks[i] = CURL_SOCKET_BAD;
/* first fill in the 'current' struct with the state as it is now */
current.action = multi_getsock(easy, current.socks, MAX_SOCKSPEREASYHANDLE);
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/* when filled in, we compare with the previous round's state in a first
quick memory compare check */
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if(memcmp(¤t, &easy->sockstate, sizeof(struct socketstate))) {
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/* there is difference, call the callback once for every socket change ! */
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for(i=0; i< MAX_SOCKSPEREASYHANDLE; i++) {
int action;
curl_socket_t s = current.socks[i];
/* Ok, this approach is probably too naive and simple-minded but
it might work for a start */
if((easy->sockstate.socks[i] == CURL_SOCKET_BAD) &&
(s == CURL_SOCKET_BAD)) {
/* no socket now and there was no socket before */
break;
}
if(s == CURL_SOCKET_BAD) {
/* socket is removed */
action = CURL_POLL_REMOVE;
s = easy->sockstate.socks[i]; /* this is the removed socket */
}
else {
if(easy->sockstate.socks[i] == s) {
/* still the same socket, but are we waiting for the same actions? */
unsigned int curr;
unsigned int prev;
/* the current read/write bits for this particular socket */
curr = current.action & (GETSOCK_READSOCK(i) | GETSOCK_WRITESOCK(i));
/* the previous read/write bits for this particular socket */
prev = easy->sockstate.action &
(GETSOCK_READSOCK(i) | GETSOCK_WRITESOCK(i));
if(curr == prev)
continue;
}
action = CURL_POLL_NONE;
if(current.action & GETSOCK_READSOCK(i))
action |= CURL_POLL_IN;
if(current.action & GETSOCK_WRITESOCK(i))
action |= CURL_POLL_OUT;
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}
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/* Update the sockhash accordingly BEFORE the callback of not a removal,
in case the callback wants to use curl_multi_assign(), but do the
removal AFTER the callback for the very same reason (but then to be
able to pass the correct entry->socketp) */
if(action != CURL_POLL_REMOVE)
/* make sure this socket is present in the hash for this handle */
sh_addentry(multi->sockhash, s, easy->easy_handle);
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/* call the callback with this new info */
if(multi->socket_cb) {
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struct Curl_sh_entry *entry =
Curl_hash_pick(multi->sockhash, (char *)&s, sizeof(s));
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multi->socket_cb(easy->easy_handle,
s,
action,
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multi->socket_userp,
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entry ? entry->socketp : NULL);
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}
if(action == CURL_POLL_REMOVE)
/* remove from hash for this easy handle */
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sh_delentry(multi->sockhash, s);
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}
/* copy the current state to the storage area */
memcpy(&easy->sockstate, ¤t, sizeof(struct socketstate));
}
else {
/* identical, nothing new happened so we don't do any callbacks */
}
}
static CURLMcode multi_socket(struct Curl_multi *multi,
bool checkall,
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curl_socket_t s,
int *running_handles)
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{
CURLMcode result = CURLM_OK;
struct SessionHandle *data = NULL;
struct Curl_tree *t;
if(checkall) {
struct Curl_one_easy *easyp;
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result = curl_multi_perform(multi, running_handles);
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/* walk through each easy handle and do the socket state change magic
and callbacks */
easyp=multi->easy.next;
while(easyp) {
singlesocket(multi, easyp);
easyp = easyp->next;
}
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/* or should we fall-through and do the timer-based stuff? */
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return result;
}
else if (s != CURL_SOCKET_TIMEOUT) {
struct Curl_sh_entry *entry =
Curl_hash_pick(multi->sockhash, (char *)&s, sizeof(s));
if(!entry)
/* unmatched socket, major problemo! */
return CURLM_BAD_SOCKET; /* better return code? */
/* Now, there is potentially a chain of easy handles in this hash
entry struct and we need to deal with all of them */
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data = entry->easy;
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result = multi_runsingle(multi, data->set.one_easy, running_handles);
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if(result == CURLM_OK)
/* get the socket(s) and check if the state has been changed since
last */
singlesocket(multi, data->set.one_easy);
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/* or should we fall-through and do the timer-based stuff? */
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return result;
}
/*
* The loop following here will go on as long as there are expire-times left
* to process in the splay and 'data' will be re-assigned for every expired
* handle we deal with.
*/
do {
int key;
struct timeval now;
/* the first loop lap 'data' can be NULL */
if(data) {
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result = multi_runsingle(multi, data->set.one_easy, running_handles);
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if(result == CURLM_OK)
/* get the socket(s) and check if the state has been changed since
last */
singlesocket(multi, data->set.one_easy);
}
/* Check if there's one (more) expired timer to deal with! This function
extracts a matching node if there is one */
now = Curl_tvnow();
key = now.tv_sec; /* drop the usec part */
multi->timetree = Curl_splaygetbest(key, multi->timetree, &t);
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if(t) {
/* assign 'data' to be the easy handle we just removed from the splay
tree */
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data = t->payload;
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/* clear the expire time within the handle we removed from the
splay tree */
data->state.expiretime.tv_sec = 0;
data->state.expiretime.tv_usec = 0;
}
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} while(t);
return result;
}
CURLMcode curl_multi_setopt(CURLM *multi_handle,
CURLMoption option, ...)
{
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
CURLMcode res = CURLM_OK;
va_list param;
if(!GOOD_MULTI_HANDLE(multi))
return CURLM_BAD_HANDLE;
va_start(param, option);
switch(option) {
case CURLMOPT_SOCKETFUNCTION:
multi->socket_cb = va_arg(param, curl_socket_callback);
break;
case CURLMOPT_SOCKETDATA:
multi->socket_userp = va_arg(param, void *);
break;
default:
res = CURLM_UNKNOWN_OPTION;
}
va_end(param);
return res;
}
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CURLMcode curl_multi_socket(CURLM *multi_handle, curl_socket_t s,
int *running_handles)
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{
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return multi_socket((struct Curl_multi *)multi_handle, FALSE, s,
running_handles);
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}
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CURLMcode curl_multi_socket_all(CURLM *multi_handle, int *running_handles)
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{
return multi_socket((struct Curl_multi *)multi_handle,
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TRUE, CURL_SOCKET_BAD, running_handles);
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}
CURLMcode curl_multi_timeout(CURLM *multi_handle,
long *timeout_ms)
{
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
/* First, make some basic checks that the CURLM handle is a good handle */
if(!GOOD_MULTI_HANDLE(multi))
return CURLM_BAD_HANDLE;
if(multi->timetree) {
/* we have a tree of expire times */
struct timeval now = Curl_tvnow();
/* splay the lowest to the bottom */
multi->timetree = Curl_splay(0, multi->timetree);
/* At least currently, the splay key is a time_t for the expire time */
*timeout_ms = (multi->timetree->key - now.tv_sec) * 1000 -
now.tv_usec/1000;
if(*timeout_ms < 0)
/* 0 means immediately */
*timeout_ms = 0;
}
else
*timeout_ms = -1;
return CURLM_OK;
}
/* given a number of milliseconds from now to use to set the 'act before
this'-time for the transfer, to be extracted by curl_multi_timeout() */
void Curl_expire(struct SessionHandle *data, long milli)
{
struct Curl_multi *multi = data->multi;
struct timeval *nowp = &data->state.expiretime;
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/* this is only interesting for multi-interface using libcurl, and only
while there is still a multi interface struct remaining! */
if(!multi)
return;
if(!milli) {
/* No timeout, clear the time data. */
if(nowp->tv_sec) {
/* Since this is an cleared time, we must remove the previous entry from
the splay tree */
rc = Curl_splayremovebyaddr(multi->timetree,
&data->state.timenode,
&multi->timetree);
if(rc)
infof(data, "Internal error clearing splay node = %d\n", rc);
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infof(data, "Expire cleared\n");
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}
}
else {
struct timeval set;
int rest;
set = Curl_tvnow();
set.tv_sec += milli/1000;
set.tv_usec += (milli%1000)*1000;
rest = (int)(set.tv_usec - 1000000);
if(rest > 0) {
/* bigger than a full microsec */
set.tv_sec++;
set.tv_usec -= 1000000;
}
if(nowp->tv_sec) {
/* This means that the struct is added as a node in the splay tree.
Compare if the new time is earlier, and only remove-old/add-new if it
is. */
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long diff = curlx_tvdiff(set, *nowp);
if(diff > 0)
/* the new expire time was later so we don't change this */
return;
/* Since this is an updated time, we must remove the previous entry from
the splay tree first and then re-add the new value */
rc = Curl_splayremovebyaddr(multi->timetree,
&data->state.timenode,
&multi->timetree);
if(rc)
infof(data, "Internal error removing splay node = %d\n", rc);
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}
*nowp = set;
infof(data, "Expire at %ld / %ld (%ldms)\n",
(long)nowp->tv_sec, (long)nowp->tv_usec, milli);
data->state.timenode.payload = data;
multi->timetree = Curl_splayinsert((int)nowp->tv_sec,
multi->timetree,
&data->state.timenode);
}
#if 0
Curl_splayprint(multi->timetree, 0, TRUE);
#endif
}
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CURLMcode curl_multi_assign(CURLM *multi_handle,
curl_socket_t s, void *hashp)
{
struct Curl_sh_entry *there = NULL;
struct Curl_multi *multi = (struct Curl_multi *)multi_handle;
if(s != CURL_SOCKET_BAD)
there = Curl_hash_pick(multi->sockhash, (char *)&s, sizeof(curl_socket_t));
if(!there)
return CURLM_BAD_SOCKET;
there->socketp = hashp;
return CURLM_OK;
}