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    • Richard Levitte's avatar
    • Richard Levitte's avatar
      A number of corrections of the aep engine implementation: · ed2f196a
      Richard Levitte authored
      1. rnd_reference was a duplication of the work the the engine
         framework does, and wasn't ever checked.  Removed.
      2. use the NO_ macros to disable appropriate algorithms.
      3. Only implement the RNG stuff if AEPRAND is defined (default: not
         defined, because the AEP people plan on having boards without it.
         I'll see if I can device a more dynamic way of disabling this).
      4. aep_finish() now closes all connections, and if that worked, does a
         proper finalize.
      5. proper AEP types are used to conform to the AEP definitions of
         their own functions.
      6. remake the use of thread locks.  The use of CRYPTO_LOCK_DYNLOCK was
         definitely inappropriate, and for random generator stuff, it's
         better to use CRYPTO_LOCK_RAND.
      
      Also, I applied certain changes that were provided by the AEP people.
      Among others, BN_CTX_new() is not used to initialise a BN context
      (this was never done before, and may have made things slower or not
      working at all.
      ed2f196a
    • Richard Levitte's avatar
      Remove an unused variable. · 81269a81
      Richard Levitte authored
      81269a81