Commit 6c621506 authored by Geoff Thorpe's avatar Geoff Thorpe
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The README for the engine code was quite out of date. Hopefully it is

now less so.
parent aa23a579
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+18 −22
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NOTES, THOUGHTS, and EVERYTHING
-------------------------------

(1) Maybe ENGINE_get_struct_size() isn't such a good idea. All ENGINEs
    should be allocated from within OpenSSL (rather than, for example,
    a loaded DSO). Two reasons, (i) DSOs authors are likely to stash
    the return value as an assumed constant and so everything will
    break down horribly when OpenSSL is changed/expanded, (ii) with
    the structure allocated within OpenSSL, we could handle the case
    where a DSO *really* wants to close down and lick its wounds even
    if there are still references because we could simply NULL out the
    pointers in the structure. If I change this, I should also
    remember to get rid of the parameter in ENGINE_new() as it would
    serve no purpose and is likely to confuse.

(2) Concurrency and locking ... I made a change to the ENGINE_free code
(1) Concurrency and locking ... I made a change to the ENGINE_free code
    because I spotted a potential hold-up in proceedings (doing too
    much inside a lock including calling a callback), there may be
    other bits like this. What do the speed/optimisation freaks think
@@ -22,17 +10,25 @@ NOTES, THOUGHTS, and EVERYTHING
    solid, but this manipulation is mostly (de)initialisation, I would
    think that most run-time locking is purely in the ENGINE_init and
    ENGINE_finish calls that might be made when getting handles for
    RSA (and friends') structures, and these would be mostly reference
    RSA (and friends') structures. These would be mostly reference
    count operations as the functional references should always be 1
    or greater at run-time to prevent init/deinit thrashing.

(3) Atalla isn't finished quite yet.
(2) nCipher support, via the HWCryptoHook API, is now in the code.
    Apparently this hasn't been tested too much yet, but it looks
    good. :-) Atalla support has been added too, but shares a lot in
    common with Ben's original hooks in bn_exp.c (although it has been
    ENGINE-ified, and error handling wrapped around it) and it's also
    had some low-volume testing, so it should be usable.

(4) The DH stuff was added to the CryptoSwift code without testing
    because it should work trivially and didn't involve adding more of
    the cropped bits from Rainbow's headers back into the vendor_defns
    stuff. (Also, randomness should be easy to add soon when I sort
    the headers out a bit more which would give hw_cswift a full
    suite).
(3) Of more concern, we need to work out (a) how to put together usable
    RAND_METHODs for units that just have one "get n or less random
    bytes" function, (b) we also need to determine how to hook the code
    in crypto/rand/ to use the ENGINE defaults in a way similar to what
    has been done in crypto/rsa/, crypto/dsa/, etc.

(5) Another make update is probably due ...
(4) ENGINE should really grow to encompass more than 3 public key
    algorithms and randomness gathering. The structure/data level of
    the engine code is hidden from code outside the crypto/engine/
    directory so change shouldn't be too viral. More important though
    is how things should evolve ... this needs thought and discussion.