Loading crypto/ec/ec_mult.c +77 −6 Original line number Diff line number Diff line Loading @@ -63,13 +63,84 @@ /* TODO: optional Lim-Lee precomputation for the generator */ /* this is just BN_window_bits_for_exponent_size from bn_lcl.h for now; * the table should be updated for EC */ /* TODO */ #define EC_window_bits_for_scalar_size(b) \ ((b) > 671 ? 6 : \ (b) > 239 ? 5 : \ (b) > 79 ? 4 : \ (b) > 23 ? 3 : 1) ((b) >= 1500 ? 6 : \ (b) >= 550 ? 5 : \ (b) >= 200 ? 4 : \ (b) >= 55 ? 3 : \ (b) >= 20 ? 2 : \ 1) /* For window size 'w' (w >= 2), we compute the odd multiples * 1*P .. (2^w-1)*P. * This accounts for 2^(w-1) point additions (neglecting constants), * each of which requires 16 field multiplications (4 squarings * and 12 general multiplications) in the case of curves defined * over GF(p), which are the only curves we have so far. * * Converting these precomputed points into affine form takes * three field multiplications for inverting Z and one squaring * and three multiplications for adjusting X and Y, i.e. * 7 multiplications in total (1 squaring and 6 general multiplications), * again except for constants. * * The average number of windows for a 'b' bit scalar is roughly * b/(w+1). * Each of these windows (except possibly for the first one, but * we are ignoring constants anyway) requires one point addition. * As the precomputed table stores points in affine form, these * additions take only 11 field multiplications each (3 squarings * and 8 general multiplications). * * So the total workload, except for constants, is * * 2^(w-1)*[5 squarings + 18 multiplications] * + (b/(w+1))*[3 squarings + 8 multiplications] * * If we assume that 10 squarings are as costly as 9 multiplications, * our task is to find the 'w' that, given 'b', minimizes * * 2^(w-1)*(5*9 + 18*10) + (b/(w+1))*(3*9 + 8*10) * = 2^(w-1)*225 + (b/(w+1))*107. * * Thus optimal window sizes should be roughly as follows: * * w >= 6 if b >= 1414 * w = 5 if 1413 >= b >= 505 * w = 4 if 504 >= b >= 169 * w = 3 if 168 >= b >= 51 * w = 2 if 50 >= b >= 13 * w = 1 if 12 >= b * * If we assume instead that squarings are exactly as costly as * multiplications, we have to minimize * 2^(w-1)*23 + (b/(w+1))*11. * * This gives us the following (nearly unchanged) table of optimal * windows sizes: * * w >= 6 if b >= 1406 * w = 5 if 1405 >= b >= 502 * w = 4 if 501 >= b >= 168 * w = 3 if 167 >= b >= 51 * w = 2 if 50 >= b >= 13 * w = 1 if 12 >= b * * Note that neither table tries to take into account memory usage * (code locality etc.). Actual timings with NIST curve P-192 and * 192-bit scalars show that w = 3 (instead of 4) is preferrable; * and timings with NIST curve P-521 and 521-bit scalars show that * w = 4 (instead of 5) is preferrable. So we round up all the * boundaries and use the following table: * * w >= 6 if b >= 1500 * w = 5 if 1499 >= b >= 550 * w = 4 if 549 >= b >= 200 * w = 3 if 199 >= b >= 55 * w = 2 if 54 >= b >= 20 * w = 1 if 19 >= b */ /* Compute * \sum scalars[i]*points[i] Loading Loading
crypto/ec/ec_mult.c +77 −6 Original line number Diff line number Diff line Loading @@ -63,13 +63,84 @@ /* TODO: optional Lim-Lee precomputation for the generator */ /* this is just BN_window_bits_for_exponent_size from bn_lcl.h for now; * the table should be updated for EC */ /* TODO */ #define EC_window_bits_for_scalar_size(b) \ ((b) > 671 ? 6 : \ (b) > 239 ? 5 : \ (b) > 79 ? 4 : \ (b) > 23 ? 3 : 1) ((b) >= 1500 ? 6 : \ (b) >= 550 ? 5 : \ (b) >= 200 ? 4 : \ (b) >= 55 ? 3 : \ (b) >= 20 ? 2 : \ 1) /* For window size 'w' (w >= 2), we compute the odd multiples * 1*P .. (2^w-1)*P. * This accounts for 2^(w-1) point additions (neglecting constants), * each of which requires 16 field multiplications (4 squarings * and 12 general multiplications) in the case of curves defined * over GF(p), which are the only curves we have so far. * * Converting these precomputed points into affine form takes * three field multiplications for inverting Z and one squaring * and three multiplications for adjusting X and Y, i.e. * 7 multiplications in total (1 squaring and 6 general multiplications), * again except for constants. * * The average number of windows for a 'b' bit scalar is roughly * b/(w+1). * Each of these windows (except possibly for the first one, but * we are ignoring constants anyway) requires one point addition. * As the precomputed table stores points in affine form, these * additions take only 11 field multiplications each (3 squarings * and 8 general multiplications). * * So the total workload, except for constants, is * * 2^(w-1)*[5 squarings + 18 multiplications] * + (b/(w+1))*[3 squarings + 8 multiplications] * * If we assume that 10 squarings are as costly as 9 multiplications, * our task is to find the 'w' that, given 'b', minimizes * * 2^(w-1)*(5*9 + 18*10) + (b/(w+1))*(3*9 + 8*10) * = 2^(w-1)*225 + (b/(w+1))*107. * * Thus optimal window sizes should be roughly as follows: * * w >= 6 if b >= 1414 * w = 5 if 1413 >= b >= 505 * w = 4 if 504 >= b >= 169 * w = 3 if 168 >= b >= 51 * w = 2 if 50 >= b >= 13 * w = 1 if 12 >= b * * If we assume instead that squarings are exactly as costly as * multiplications, we have to minimize * 2^(w-1)*23 + (b/(w+1))*11. * * This gives us the following (nearly unchanged) table of optimal * windows sizes: * * w >= 6 if b >= 1406 * w = 5 if 1405 >= b >= 502 * w = 4 if 501 >= b >= 168 * w = 3 if 167 >= b >= 51 * w = 2 if 50 >= b >= 13 * w = 1 if 12 >= b * * Note that neither table tries to take into account memory usage * (code locality etc.). Actual timings with NIST curve P-192 and * 192-bit scalars show that w = 3 (instead of 4) is preferrable; * and timings with NIST curve P-521 and 521-bit scalars show that * w = 4 (instead of 5) is preferrable. So we round up all the * boundaries and use the following table: * * w >= 6 if b >= 1500 * w = 5 if 1499 >= b >= 550 * w = 4 if 549 >= b >= 200 * w = 3 if 199 >= b >= 55 * w = 2 if 54 >= b >= 20 * w = 1 if 19 >= b */ /* Compute * \sum scalars[i]*points[i] Loading