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/***************************************************************************
* _ _ ____ _
* Project ___| | | | _ \| |
* / __| | | | |_) | |
* | (__| |_| | _ <| |___
* \___|\___/|_| \_\_____|
*
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* Copyright (C) 1998 - 2006, Daniel Stenberg, <daniel@haxx.se>, et al.
* This software is licensed as described in the file COPYING, which
* you should have received as part of this distribution. The terms
* are also available at http://curl.haxx.se/docs/copyright.html.
*
* You may opt to use, copy, modify, merge, publish, distribute and/or sell
* copies of the Software, and permit persons to whom the Software is
* furnished to do so, under the terms of the COPYING file.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
* $Id$
***************************************************************************/
#include "setup.h"
#include <stdlib.h>
#include <string.h>
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#ifdef HAVE_SYS_TYPES_H
#include <sys/types.h>
#endif
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#ifdef HAVE_SYS_SOCKET_H
#include <sys/socket.h>
#endif
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
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#include "urldata.h"
#include "transfer.h"
#include "url.h"
#include "connect.h"
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#include "progress.h"
#include "memory.h"
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#include "easyif.h"
#include "multiif.h"
#include "sendf.h"
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#include "timeval.h"
/* The last #include file should be: */
#include "memdebug.h"
struct Curl_message {
/* the 'CURLMsg' is the part that is visible to the external user */
struct CURLMsg extmsg;
struct Curl_message *next;
};
typedef enum {
CURLM_STATE_INIT, /* start in this state */
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CURLM_STATE_CONNECT, /* resolve/connect has been sent off */
CURLM_STATE_WAITRESOLVE, /* awaiting the resolve to finalize */
CURLM_STATE_WAITCONNECT, /* awaiting the connect to finalize */
CURLM_STATE_PROTOCONNECT, /* completing the protocol-specific connect
phase */
CURLM_STATE_DO, /* start send off the request (part 1) */
CURLM_STATE_DOING, /* sending off the request (part 1) */
CURLM_STATE_DO_MORE, /* send off the request (part 2) */
CURLM_STATE_PERFORM, /* transfer data */
CURLM_STATE_TOOFAST, /* wait because limit-rate exceeded */
CURLM_STATE_DONE, /* post data transfer operation */
CURLM_STATE_COMPLETED, /* operation complete */
CURLM_STATE_LAST /* not a true state, never use this */
} CURLMstate;
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/* we support 16 sockets per easy handle. Set the corresponding bit to what
action we should wait for */
#define MAX_SOCKSPEREASYHANDLE 16
#define GETSOCK_READABLE (0x00ff)
#define GETSOCK_WRITABLE (0xff00)
struct socketstate {
curl_socket_t socks[MAX_SOCKSPEREASYHANDLE];
unsigned int action; /* socket action bitmap */
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};
struct Curl_one_easy {
/* first, two fields for the linked list of these */
struct Curl_one_easy *next;
struct Curl_one_easy *prev;
struct SessionHandle *easy_handle; /* the easy handle for this unit */
struct connectdata *easy_conn; /* the "unit's" connection */
CURLMstate state; /* the handle's state */
CURLcode result; /* previous result */
struct Curl_message *msg; /* A pointer to one single posted message.
Cleanup should be done on this pointer NOT on
the linked list in Curl_multi. This message
will be deleted when this handle is removed
from the multi-handle */
int msg_num; /* number of messages left in 'msg' to return */
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struct socketstate sockstate; /* for the socket API magic */
};
#define CURL_MULTI_HANDLE 0x000bab1e
#define GOOD_MULTI_HANDLE(x) \
((x)&&(((struct Curl_multi *)x)->type == CURL_MULTI_HANDLE))
#define GOOD_EASY_HANDLE(x) (x)
/* This is the struct known as CURLM on the outside */
struct Curl_multi {
/* First a simple identifier to easier detect if a user mix up
this multi handle with an easy handle. Set this to CURL_MULTI_HANDLE. */
long type;
/* We have a linked list with easy handles */
struct Curl_one_easy easy;
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int num_easy; /* amount of entries in the linked list above. */
int num_msgs; /* amount of messages in the easy handles */
int num_alive; /* amount of easy handles that are added but have not yet
reached COMPLETE state */
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/* callback function and user data pointer for the *socket() API */
curl_socket_callback socket_cb;
void *socket_userp;
/* Hostname cache */
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struct curl_hash *hostcache;
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/* timetree points to the splay-tree of time nodes to figure out expire
times of all currently set timers */
struct Curl_tree *timetree;
/* 'sockhash' is the lookup hash for socket descriptor => easy handles (note
the pluralis form, there can be more than one easy handle waiting on the
same actual socket) */
struct curl_hash *sockhash;
};
/* always use this function to change state, to make debugging easier */
static void multistate(struct Curl_one_easy *easy, CURLMstate state)
{
#ifdef CURLDEBUG
const char *statename[]={
"INIT",
"CONNECT",
"WAITRESOLVE",
"WAITCONNECT",
"PROTOCONNECT",
"DO",
"DOING",
"DO_MORE",
"PERFORM",
"DONE",
"COMPLETED",
};
CURLMstate oldstate = easy->state;
#endif
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easy->state = state;
#ifdef CURLDEBUG
infof(easy->easy_handle,
"STATE: %s => %s handle %p: \n",
statename[oldstate], statename[easy->state], (char *)easy);
#endif
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if(state == CURLM_STATE_COMPLETED)
/* changing to COMPLETED means there's one less easy handle 'alive' */
easy->easy_handle->multi->num_alive--;
}
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/*
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* We add one of these structs to the sockhash for a particular socket
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*/
struct Curl_sh_entry {
struct SessionHandle *easy;
time_t timestamp;
long inuse;
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int action; /* what action READ/WRITE this socket waits for */
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void *socketp; /* settable by users with curl_multi_assign() */
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};
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/* bits for 'action' having no bits means this socket is not expecting any
action */
#define SH_READ 1
#define SH_WRITE 2
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/* make sure this socket is present in the hash for this handle */
static int sh_addentry(struct curl_hash *sh,
curl_socket_t s,
struct SessionHandle *data)
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