Commit 5d6903a0 authored by Marc Slemko's avatar Marc Slemko
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Add more information on the FIN_WAIT_2 problem.


git-svn-id: https://svn.apache.org/repos/asf/httpd/httpd/trunk@77523 13f79535-47bb-0310-9956-ffa450edef68
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<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML 2.0//EN">
<HTML>
<HEAD>
<TITLE>Connections in FIN_WAIT_2 and Apache</TITLE>
<LINK REV="made" HREF="mailto:marc@apache.org">

</HEAD>

<BODY>
<!--#include virtual="header.html" -->

<H1>Connections in the FIN_WAIT_2 state and Apache</H1>
<OL>
<H2><LI>What is the FIN_WAIT_2 state?</H2>
Starting with the Apache 1.2 betas, people are reporting many more
connections in the FIN_WAIT_2 state (as reported by
<code>netstat</code>) than they saw using older versions.  When the
server closes a TCP connection, it sends a packet with the FIN bit
sent to the client, which then responds with a packet with the ACK bit
set.  The client then sends a packet with the FIN bit set to the
server, which responds with an ACK and the connection is closed.  The
state that the connection is in during the period between when the
server gets the ACK from the client and the server gets the FIN from
the client is known as FIN_WAIT_2.  See the <A
HREF="ftp://ds.internic.net/rfc/rfc793.txt">TCP RFC</A> for the 
technical details of the state transitions.<P>

The FIN_WAIT_2 state is somewhat unusual in that there is no timeout 
defined in the standard for it.  This means that on many operating
systems, a connection in the FIN_WAIT_2 state will stay around until
the system is rebooted.  If the system does not have a timeout and
too many FIN_WAIT_2 connections build up, it can fill up the space
allocated for storing information about the connections and crash
the kernel.  The connections in FIN_WAIT_2 do not tie up a httpd
process.<P>

<H2><LI>But why does it happen?</H2>

There are several reasons for it happening, and not all of them are
fully understood by the Apache team yet.  What is known follows.<P>

<H3>Buggy clients and persistent connections</H3>

Several clients have a bug which pops up when dealing with
<A HREF="../keepalive.html">persistent connections</A> (aka keepalives).
When the connection is idle and the server closes the connection
(based on the <A HREF="../mod/core.html#keepalivetimeout">
KeepAliveTimeout</A>), the client is programmed so that the client does
not send back a FIN and ACK to the server.  This means that the
connection stays in the FIN_WAIT_2 state until one of the following
happens:<P>
<UL>
	<LI>The buggy client  opens a new connection to the same or a different
	    site, which causes it to fully close the connection.
	<LI>The user exits the client which, on some (most?) clients
	    causes the OS to fully shutdown the connection.
	<LI>The FIN_WAIT_2 times out, on servers that have a timeout
	    for this state.
</UL><P>
If you are lucky, this means that the buggy client will fully close the
connection and release the resources on your server.  However, there
are many cases where things, such as a dialup client disconnecting from
their provider before closing the client, cause it to remain open.
<STRONG>This is a bug in the browser.</STRONG>  <P>

The clients on which this problem has been verified to exist:<P>
<UL>
	<LI>Mozilla/3.01 (X11; I; FreeBSD 2.1.5-RELEASE i386)
	<LI>Mozilla/2.02 (X11; I; FreeBSD 2.1.5-RELEASE i386)
	<LI>Mozilla/3.01Gold (X11; I; SunOS 5.5 sun4m)
	<LI>MSIE 3.01 on the Macintosh
</UL><P>

It is expected that many other clients have the same problem.<P>

Apache can <STRONG>NOT</STRONG> do anything to avoid this other
than disabling persistent connections for all buggy clients, just
like we recommend doing for Navigator 2.x clients due to other bugs
in Navigator 2.x.  As far as we know, this happens with all servers
that support persistent connections including Apache 1.1.x and
1.2.<P>

<H3>Something is broken</H3>

While the above bug is a problem, it is not the whole problem.
There is some other problem involved; some people do not have any
serious problems on 1.1.x, but with 1.2 enough connections build
up in the FIN_WAIT_2 state to crash their server.  This is due to
a function called <CODE>lingering_close()</CODE> which was added
between 1.1 and 1.2.  This function is necessary for the proper
handling of PUTs and POSTs to the server as well as persistent
connections.  What it does is read any data sent by the client for
a certain time after the server closes the connection.  The exact
reasons for doing this are somewhat complicated but involve what
happens if the client is making a request at the same time the
server closes the connection; without it, the client would get an
error.  With it the client just gets the closed connection and
knows to retry.  See the <A HREF="#appendix">appendix</A> for more
details.<P>

We have not yet tracked down the exact reason why
<CODE>lingering_close()</CODE> causes problems.  Its code has been
thoroughly reviewed.  It is possible there is some problem in the BSD
TCP stack which is causing this.  Unfortunately, we are not able to
easily replicate the problem on test servers so it is difficult to
debug.  We are still working on the problem.  <P>

<H2><LI>What can I do about it?</H2>

There are several possible workarounds to the problem, some of
which work better than others.<P>
<H3>Add a timeout for FIN_WAIT_2</H3>
The obvious workaround is to simply have a timeout for the FIN_WAIT_2
state.  This is not specified by the RFC and could be claimed to be a
violation of the RFC, however it is becoming necessary in many cases.
The following systems are known to have a timeout:
<P>
<UL>
	<LI><A HREF="http://www.freebsd.org/">FreeBSD</A> versions starting at 2.0 or possibly earlier.
	<LI><A HREF="http://www.netbsd.org/">NetBSD</A> version 1.2(?)
	<LI><A HREF="http://www.openbsd.org/">OpenBSD</A> all versions(?)
	<LI><A HREF="http://www.bsdi.com/">BSD/OS</A> 2.1, with the 
	    <A HREF="ftp://ftp.bsdi.com/bsdi/patches/patches-2.1/K210-027">
	    K210-027</A> patch installed.  
	<LI><A HREF="http://www.sun.com/">Solaris</A> as of around version
	    2.2.  The timeout may need tuning by using <CODE>ndd</CODE> to 
	    modify <CODE>tcp_fin_wait_2_flush_interval</CODE>.
	<LI><A HREF="http://www.sco.com/">SCO TCP/IP Release 1.2.1</A>
	    can be modified to have a timeout by following
	    <A HREF="http://www.sco.com/cgi-bin/waisgate?WAISdocID=2242622956+0+0+0&WAISaction=retrieve"> SCO's instructions</A>.
	<LI><A HREF="http://www.linux.org/">Linux</A> 2.0.x and
	    earlier(?)
</UL>
<P>
The following systems are known to not have at timeout:
<P>
<UL>
	<LI><A HREF="http://www.sun.com/">SunOS 4.x</A> does not and
	    almost certainly never will have one because it as at the
	    very end of its development cycle for Sun.  If you have kernel
	    source should be easy to patch.
	<LI><A HREF="http://www.sgi.com/">IRIX</A> does not have a
	    timeout and, according to our information, has stated that
	    they will not add one unless it is specified in the RFC.
</UL>
<P>
There is a 
<A HREF="http://www.apache.org/dist/contrib/patches/1.2/fin_wait_2.patch">
patch available</A> for adding a timeout to the FIN_WAIT_2 state; it
was originally intended for BSD/OS, but should be adaptable to most
systems using BSD networking code.  You need kernel source code to be
able to use it.  If you do adapt it to work for any other systems,
please drop me a note at <A HREF="mailto:marc@apache.org">marc@apache.org</A>.
<P>
<H3>Compile without using <CODE>lingering_close()</CODE></H3>

It is possible to compile Apache 1.2 without using the
<CODE>lingering_close()</CODE> function.  This will result in that
section of code being similar to that which was in 1.1.  If you do
this, be aware that it can cause problems with PUTs, POSTs and
persistent connections, especially if the client uses pipelining.  
That said, it is no worse than on 1.1 and I assume that keeping your 
server running is quite important.<P>

To compile without the <CODE>lingering_close()</CODE> function, add
<CODE>-DNO_LINGCLOSE</CODE> to the end of the
<CODE>EXTRA_CFLAGS</CODE> line in your <CODE>Configuration</CODE> file,
rerun <CODE>Configure</CODE> and rebuild the server.
<P>
<H3>Use <CODE>SO_LINGER</CODE> as an alternative to
<CODE>lingering_close()</CODE></H3>

On most systems, there is an option called <CODE>SO_LINGER</CODE> that
can be set with <CODE>setsockopt(2)</CODE>.  It does something very
similar to <CODE>lingering_close()</CODE>, except that it is broken
on many systems so that it causes far more problems than
<CODE>lingering_close</CODE>.  On some systems, it could possibly work
better so it may be worth a try if you have no other alternatives. <P>

To try it, add <CODE>-DUSE_SO_LINGER</CODE>  to the end of the
<CODE>EXTRA_CFLAGS</CODE> line in your <CODE>Configuration</CODE>
file, rerun <CODE>Configure</CODE> and rebuild the server.  <P>

<STRONG>NOTE:</STRONG> Attempting to use <CODE>SO_LINGER</CODE> and
<CODE>lingering_close()</CODE> at the same time is very likely to do
very bad things, so don't.<P>

<H3>Increase the amount of memory used for storing connection state</H3>
<DL>
<DT>BSD based networking code: <DD>BSD stores network data such as connection
states in something called a mbuf.  When you get so many connections
that the kernel does not have enough mbufs to put them all in, your
kernel will likely crash.  You can reduce the effects of the problem
by increasing the number of mbufs that are available; this will not
prevent the problem, it will just make the server go longer before
crashing.<P>

The exact way to increase them may depend on your OS; look
for some reference to the number of "mbufs" or "mbuf clusters".  On
many systems, this can be done by adding the line 
<CODE>NMBCLUSTERS="n"</CODE>, where <CODE>n</CODE> is the number of 
mbuf clusters you want to your kernel config file and rebuilding your 
kernel.<P>
</DL>
<H2><LI>Feedback</H2>

If you have any information to add to this page, please contact me at
<A HREF="mailto:marc@apache.org">marc@apache.org</A>.<P>

<H2><A NAME="appendix"><LI>Appendix</H2>
<P>
Below is a message from Roy Fielding that details some of the
reasons why some type of function that has the functionality of
<CODE>lingering_close()</CODE> is necessary.

<PRE>
Date: Tue, 21 Jan 1997 01:15:38 -0800
From: "Roy T. Fielding" &lt;fielding@liege.ICS.UCI.EDU&gt;
Subject: Re: lingering_close() 

Sorry, I thought everyone was up to speed on this problem (and I just
managed to catch up on my apache mail, finally).  This is noted a couple
times in the HTTP specs, but most of the discussion was between myself,
Henrik, rst, and Dave Raggett in the hallways of MIT (which is why it
doesn't appear in our archives).

If a server closes the input side of the connection while the client
is sending data (or is planning to send data), then the server's TCP
stack will signal an RST (reset, not Robert) back to the client.  Upon
receipt of the RST, the client will flush its own incoming TCP buffer
back to the un-ACKed packet indicated by the RST packet argument.
If the server has sent a message, usually an error response, to the
client just before the close, and the client receives the RST packet
before its application code has read the error message from its incoming
TCP buffer, then the RST will flush the error message before the client
application has a chance to see it, and thus the client is left thinking
that the connection failed for no apparent reason.

There are two conditions under which this is likely to occur:
  1) sending POST or PUT data without proper authorization
  2) sending multiple requests before each response (pipelining) 
     and one of the middle requests resulting in an error or
     other break-the-connection result.

The solution in all cases is to send the response, close only the
write half of the connection (what shutdown is supposed to do), and
continue reading on the socket until it is either closed by the
client (signifying it has finally read the response) or a timeout occurs.
That is what the kernel is supposed to do if SO_LINGER is set.
Unfortunately, SO_LINGER has no effect on some systems; on some other
systems, it does not have its own timeout and thus the TCP memory
segments just pile-up until the next reboot (planned or not).

That is why rst coded-up a linger replacement.  As I recall, he said at
the time that it needed further testing, which we never got around to
doing.  From the descriptions I have read, it sounds like the lingering
close code is doing something wrong when it is timed-out, since that
is what happens if a client does not close its connection.

Please note that simply removing the linger code will not solve the
problem -- it only moves it to a different and much harder to detect one.

.....Roy
</PRE>
</OL>
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Changes for docs/manual/platform/perf-bsd44.html: 2 added lines, 3 removed lines.
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@@ -126,9 +126,8 @@ connection ends up in the TIME_WAIT state for several minutes, during
which time its mbufs are not yet freed. Another reason is that, on server
timeouts, some connections end up in FIN_WAIT_2 state forever, because
this state doesn't time out on the server, and the browser never sent
a final FIN. An example patch for BSDI is available
<a href="http://www.apache.org/dist/contrib/patches/1.2/fin_wait_2.patch">
here</a>.
a final FIN.  For more details see the 
<A HREF="fin_wait_2.html">FIN_WAIT_2</A> page. 

<p>