Loading include/scoreboard.h +0 −10 Changes for include/scoreboard.h: 0 added lines, 10 removed lines. Original line number Diff line number Diff line Loading @@ -87,18 +87,8 @@ typedef enum { SB_SHARED = 2 } ap_scoreboard_e; #define SB_WORKING 0 /* The server is busy and the child is useful. */ #define SB_IDLE_DIE 1 /* The server is idle and the child is superfluous. */ /* The child should check for this and exit gracefully. */ /* stuff which is worker specific */ /***********************WARNING***************************************/ /* These are things that are used by mod_status. Do not put anything */ /* in here that you cannot live without. This structure will not */ /* be available if mod_status is not loaded. */ /*********************************************************************/ typedef struct worker_score worker_score; struct worker_score { int thread_num; #if APR_HAS_THREADS Loading Loading
include/scoreboard.h +0 −10 Changes for include/scoreboard.h: 0 added lines, 10 removed lines. Original line number Diff line number Diff line Loading @@ -87,18 +87,8 @@ typedef enum { SB_SHARED = 2 } ap_scoreboard_e; #define SB_WORKING 0 /* The server is busy and the child is useful. */ #define SB_IDLE_DIE 1 /* The server is idle and the child is superfluous. */ /* The child should check for this and exit gracefully. */ /* stuff which is worker specific */ /***********************WARNING***************************************/ /* These are things that are used by mod_status. Do not put anything */ /* in here that you cannot live without. This structure will not */ /* be available if mod_status is not loaded. */ /*********************************************************************/ typedef struct worker_score worker_score; struct worker_score { int thread_num; #if APR_HAS_THREADS Loading