/* crypto/engine/eng_lib.c */ /* Written by Geoff Thorpe (geoff@geoffthorpe.net) for the OpenSSL * project 2000. */ /* ==================================================================== * Copyright (c) 1999-2001 The OpenSSL Project. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * 3. All advertising materials mentioning features or use of this * software must display the following acknowledgment: * "This product includes software developed by the OpenSSL Project * for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)" * * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to * endorse or promote products derived from this software without * prior written permission. For written permission, please contact * licensing@OpenSSL.org. * * 5. Products derived from this software may not be called "OpenSSL" * nor may "OpenSSL" appear in their names without prior written * permission of the OpenSSL Project. * * 6. Redistributions of any form whatsoever must retain the following * acknowledgment: * "This product includes software developed by the OpenSSL Project * for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)" * * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. * ==================================================================== * * This product includes cryptographic software written by Eric Young * (eay@cryptsoft.com). This product includes software written by Tim * Hudson (tjh@cryptsoft.com). * */ #include "eng_int.h" #include /* The "new"/"free" stuff first */ ENGINE *ENGINE_new(void) { ENGINE *ret; ret = (ENGINE *)OPENSSL_malloc(sizeof(ENGINE)); if(ret == NULL) { ENGINEerr(ENGINE_F_ENGINE_NEW, ERR_R_MALLOC_FAILURE); return NULL; } memset(ret, 0, sizeof(ENGINE)); ret->struct_ref = 1; engine_ref_debug(ret, 0, 1) CRYPTO_new_ex_data(CRYPTO_EX_INDEX_ENGINE, ret, &ret->ex_data); return ret; } /* Placed here (close proximity to ENGINE_new) so that modifications to the * elements of the ENGINE structure are more likely to be caught and changed * here. */ void engine_set_all_null(ENGINE *e) { e->id = NULL; e->name = NULL; e->rsa_meth = NULL; e->dsa_meth = NULL; e->dh_meth = NULL; e->rand_meth = NULL; e->store_meth = NULL; e->ciphers = NULL; e->digests = NULL; e->destroy = NULL; e->init = NULL; e->finish = NULL; e->ctrl = NULL; e->load_privkey = NULL; e->load_pubkey = NULL; e->cmd_defns = NULL; e->flags = 0; } int engine_free_util(ENGINE *e, int locked) { int i; if(e == NULL) { ENGINEerr(ENGINE_F_ENGINE_FREE_UTIL, ERR_R_PASSED_NULL_PARAMETER); return 0; } if(locked) i = CRYPTO_add(&e->struct_ref,-1,CRYPTO_LOCK_ENGINE); else i = --e->struct_ref; engine_ref_debug(e, 0, -1) if (i > 0) return 1; #ifdef REF_CHECK if (i < 0) { fprintf(stderr,"ENGINE_free, bad structural reference count\n"); abort(); } #endif /* Free up any dynamically allocated public key methods */ engine_pkey_meths_free(e); engine_pkey_asn1_meths_free(e); /* Give the ENGINE a chance to do any structural cleanup corresponding * to allocation it did in its constructor (eg. unload error strings) */ if(e->destroy) e->destroy(e); CRYPTO_free_ex_data(CRYPTO_EX_INDEX_ENGINE, e, &e->ex_data); OPENSSL_free(e); return 1; } int ENGINE_free(ENGINE *e) { return engine_free_util(e, 1); } /* Cleanup stuff */ /* ENGINE_cleanup() is coded such that anything that does work that will need * cleanup can register a "cleanup" callback here. That way we don't get linker * bloat by referring to all *possible* cleanups, but any linker bloat into code * "X" will cause X's cleanup function to end up here. */ static STACK_OF(ENGINE_CLEANUP_ITEM) *cleanup_stack = NULL; static int int_cleanup_check(int create) { if(cleanup_stack) return 1; if(!create) return 0; cleanup_stack = sk_ENGINE_CLEANUP_ITEM_new_null(); return (cleanup_stack ? 1 : 0); } static ENGINE_CLEANUP_ITEM *int_cleanup_item(ENGINE_CLEANUP_CB *cb) { ENGINE_CLEANUP_ITEM *item = OPENSSL_malloc(sizeof( ENGINE_CLEANUP_ITEM)); if(!item) return NULL; item->cb = cb; return item; } void engine_cleanup_add_first(ENGINE_CLEANUP_CB *cb) { ENGINE_CLEANUP_ITEM *item; if(!int_cleanup_check(1)) return; item = int_cleanup_item(cb); if(item) sk_ENGINE_CLEANUP_ITEM_insert(cleanup_stack, item, 0); } void engine_cleanup_add_last(ENGINE_CLEANUP_CB *cb) { ENGINE_CLEANUP_ITEM *item; if(!int_cleanup_check(1)) return; item = int_cleanup_item(cb); if(item) sk_ENGINE_CLEANUP_ITEM_push(cleanup_stack, item); } /* The API function that performs all cleanup */ static void engine_cleanup_cb_free(ENGINE_CLEANUP_ITEM *item) { (*(item->cb))(); OPENSSL_free(item); } void ENGINE_cleanup(void) { if(int_cleanup_check(0)) { sk_ENGINE_CLEANUP_ITEM_pop_free(cleanup_stack, engine_cleanup_cb_free); cleanup_stack = NULL; } /* FIXME: This should be handled (somehow) through RAND, eg. by it * registering a cleanup callback. */ RAND_set_rand_method(NULL); } /* Now the "ex_data" support */ int ENGINE_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new *new_func, CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func) { return CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_ENGINE, argl, argp, new_func, dup_func, free_func); } int ENGINE_set_ex_data(ENGINE *e, int idx, void *arg) { return(CRYPTO_set_ex_data(&e->ex_data, idx, arg)); } void *ENGINE_get_ex_data(const ENGINE *e, int idx) { return(CRYPTO_get_ex_data(&e->ex_data, idx)); } /* Functions to get/set an ENGINE's elements - mainly to avoid exposing the * ENGINE structure itself. */ int ENGINE_set_id(ENGINE *e, const char *id) { if(id == NULL) { ENGINEerr(ENGINE_F_ENGINE_SET_ID, ERR_R_PASSED_NULL_PARAMETER); return 0; } e->id = id; return 1; } int ENGINE_set_name(ENGINE *e, const char *name) { if(name == NULL) { ENGINEerr(ENGINE_F_ENGINE_SET_NAME, ERR_R_PASSED_NULL_PARAMETER); return 0; } e->name = name; return 1; } int ENGINE_set_destroy_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR destroy_f) { e->destroy = destroy_f; return 1; } int ENGINE_set_init_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR init_f) { e->init = init_f; return 1; } int ENGINE_set_finish_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR finish_f) { e->finish = finish_f; return 1; } int ENGINE_set_ctrl_function(ENGINE *e, ENGINE_CTRL_FUNC_PTR ctrl_f) { e->ctrl = ctrl_f; return 1; } int ENGINE_set_flags(ENGINE *e, int flags) { e->flags = flags; return 1; } int ENGINE_set_cmd_defns(ENGINE *e, const ENGINE_CMD_DEFN *defns) { e->cmd_defns = defns; return 1; } const char *ENGINE_get_id(const ENGINE *e) { return e->id; } const char *ENGINE_get_name(const ENGINE *e) { return e->name; } ENGINE_GEN_INT_FUNC_PTR ENGINE_get_destroy_function(const ENGINE *e) { return e->destroy; } ENGINE_GEN_INT_FUNC_PTR ENGINE_get_init_function(const ENGINE *e) { return e->init; } ENGINE_GEN_INT_FUNC_PTR ENGINE_get_finish_function(const ENGINE *e) { return e->finish; } ENGINE_CTRL_FUNC_PTR ENGINE_get_ctrl_function(const ENGINE *e) { return e->ctrl; } int ENGINE_get_flags(const ENGINE *e) { return e->flags; } const ENGINE_CMD_DEFN *ENGINE_get_cmd_defns(const ENGINE *e) { return e->cmd_defns; } /* eng_lib.o is pretty much linked into anything that touches ENGINE already, so * put the "static_state" hack here. */ static int internal_static_hack = 0; void *ENGINE_get_static_state(void) { return &internal_static_hack; }