/** * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "lua.h" #include "lauxlib.h" #include "lualib.h" #include "httpd.h" #include "apr_thread_rwlock.h" #include "apr_strings.h" #include "apr_tables.h" #include "apr_hash.h" #include "apr_buckets.h" #include "apr_file_info.h" #include "apr_time.h" #include "apr_pools.h" #include "apr_reslist.h" #ifndef VMPREP_H #define VMPREP_H #define AP_LUA_SCOPE_UNSET 0 #define AP_LUA_SCOPE_ONCE 1 #define AP_LUA_SCOPE_REQUEST 2 #define AP_LUA_SCOPE_CONN 3 #define AP_LUA_SCOPE_THREAD 4 #define AP_LUA_SCOPE_SERVER 5 #define AP_LUA_CACHE_UNSET 0 #define AP_LUA_CACHE_NEVER 1 #define AP_LUA_CACHE_STAT 2 #define AP_LUA_CACHE_FOREVER 3 #define AP_LUA_FILTER_INPUT 1 #define AP_LUA_FILTER_OUTPUT 2 typedef void (*ap_lua_state_open_callback) (lua_State *L, apr_pool_t *p, void *ctx); /** * Specification for a lua virtual machine */ typedef struct { /* NEED TO ADD ADDITIONAL PACKAGE PATHS AS PART OF SPEC INSTEAD OF DIR CONFIG */ apr_array_header_t *package_paths; apr_array_header_t *package_cpaths; /* name of base file to load in the vm */ const char *file; /* APL_SCOPE_ONCE | APL_SCOPE_REQUEST | APL_SCOPE_CONN | APL_SCOPE_THREAD | APL_SCOPE_SERVER */ int scope; unsigned int vm_min; unsigned int vm_max; ap_lua_state_open_callback cb; void* cb_arg; /* pool to use for lifecycle if APL_SCOPE_ONCE is set, otherwise unused */ apr_pool_t *pool; /* Pre-compiled Lua Byte code to load directly. If bytecode_len is >0, * the file part of this structure is ignored for loading purposes, but * it is used for error messages. */ const char *bytecode; apr_size_t bytecode_len; int codecache; } ap_lua_vm_spec; typedef struct { const char *function_name; const char *file_name; int scope; ap_regex_t *uri_pattern; const char *bytecode; apr_size_t bytecode_len; int codecache; } ap_lua_mapped_handler_spec; typedef struct { const char *function_name; const char *file_name; const char* filter_name; int direction; /* AP_LUA_FILTER_INPUT | AP_LUA_FILTER_OUTPUT */ } ap_lua_filter_handler_spec; typedef struct { apr_size_t runs; apr_time_t modified; apr_off_t size; } ap_lua_finfo; typedef struct { lua_State* L; ap_lua_finfo* finfo; } ap_lua_server_spec; /** * Fake out addition of the "apache2" module */ void ap_lua_load_apache2_lmodule(lua_State *L); /* * alternate means of getting lua_State (preferred eventually) * Obtain a lua_State which has loaded file and is associated with lifecycle_pool * If one exists, will return extant one, otherwise will create, attach, and return * This does no locking around the lua_State, so if the pool is shared between * threads, locking is up the client. * * @lifecycle_pool -> pool whose lifeycle controls the lua_State * @file file to be opened, also used as a key for uniquing lua_States * @cb callback for vm initialization called *before* the file is opened * @ctx a baton passed to cb */ lua_State *ap_lua_get_lua_state(apr_pool_t *lifecycle_pool, ap_lua_vm_spec *spec, request_rec* r); #if APR_HAS_THREADS || defined(DOXYGEN) /* * Initialize mod_lua mutex. * @pool pool for mutex * @s server_rec for logging */ void ap_lua_init_mutex(apr_pool_t *pool, server_rec *s); #endif #endif